Grace Huang

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Geo Form Composition Exploration, Maze

DFM, CAD Modeling,  Physical Protoyping

A 3-Dimensional compositional exploration that aims to practice joinery methods. Constrained to 4 poplar boards and 90-degree cut angles, I made a maze-like structure. Inspired by the illusions of the game, Monument Valley, my sculpture is meant to provide a playful and intruiging viewing experience from all angles.
Duration:
4 Weeks

Course:
Designing Products for Interaction, Spring 2025

Role:
Designer (fabricated by Phil) & Fabricator (of Daniel Ha’s Design)

Tools:
Solidworks, Chop Saw, Joiner, Planar, Table Saw, Band Saw, Router, Drill Press, Iron

Materials:Poplar,  Wood Glue, Screws







Form Sketch Explorations:
Kicking off the ideation process, I experimented with creating cutout designs in the form of each piece. I wanted to introduce back a degree of complexity to the negative and positive spaces, which I thought the original four-board constraints limited.




Prototypes:

I started with four prototypes:

I move forward with the 3rd prototype since it was interesting to view from every single dimension. It could be placed at an angle too.




Solidworks Tech Pack:

Since we passed our designs to another student to fabricate it, we made instructions of the assembly and dimensions of each piece.

 


Fabrication:





Final Design:

Daniel’s Design, which I fabricated.
 

My design, which Phil fabricated: